#include<iostream>
using namespace std;
class Rectangle
{
private:
int length;
int breadth;
public:
Rectangle();
Rectangle(int l,int b);
Rectangle(Rectangle &r);
int getLength(){return length;}
int getBreadth(){return breadth;}
void setLength(int l);
void setBreadth(int b);
int area();
int perimeter();
bool isSquare();
~Rectangle();
};
int main()
{
Rectangle r1(10,10);
cout<<"Area "<<r1.area()<<endl;
if(r1.isSquare())
cout<<"Yes"<<endl;
}
Rectangle::Rectangle()
{
length=1;
breadth=1;
}
Rectangle::Rectangle(int l,int b)
{
length=l;
breadth=b;
}
Rectangle::Rectangle(Rectangle &r)
{
length=r.length;
breadth=r.breadth;
}
void Rectangle::setLength(int l)
{
length=l;
}
void Rectangle::setBreadth(int b)
{
breadth=b;
}
int Rectangle::area()
{
return length*breadth;
}
int Rectangle::perimeter()
{
return 2*(length+breadth);
}
bool Rectangle::isSquare()
{
return length==breadth;
}
Rectangle::~Rectangle()
{
cout<<"Rectangle Destroyed";
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